Monthly Archives: June 2012
Today is a big deal. Some stuff happened in the real world and that’s important too, but this is a gaming blog. We have a release date. It’s safe to say that my friends won’t see me for awhile once August … Continue reading
Just a quick note–I finally got around to curating my many screenshots from the last Beta Weekend and uploaded them to the blog’s new Facebook page. Check it out!
I’ve had a lot of good things to say about Guild Wars 2, but this post is going to be about some instances where the game needs work. I should clarify what I mean by that, because the fact is AAA … Continue reading
I just wanted to post briefly about my plans for this weekend. As you have already gleaned from the title, I’m going to switch servers to Eternal Grove and will be hanging out with @LadyVerene along with some of my friends … Continue reading
When ArenaNet said they were going to make underwater combat fun and unique, I was excited. Not even just in MMOs, but in video games in general, going underwater just isn’t that interesting. You’re almost always more vulnerable, less mobile, and … Continue reading
This post is more or less a direct continuation of Part III, so I’m gonna jump right into it and finish talking about undead minions. This new minion looks identical to a Shade, an enemy you can fight in Godslost … Continue reading
In case you’re joining me for the first time (welcome!) you can find my first two articles in this series here and here. Today I’ll discuss how minion mastery has changed between Guild Wars and GW2 as well as Bone … Continue reading